ver 3.0.5 - fixed F01 model options not being properly asym on sclera - i swear, those catboys are cursed - creator resources have been updated to match
Find these mods on my GDrive too!
Part of the AsymFaces series, a large collection of framework mods aiming to make player characters' heads & faces asymmetrical.
The provided 3D models are intended to be used with asymmetrical face textures and, I hope, will enable users & creators to create their own custom face models or textures, including but not limited to scars/scarring, make-ups, freckles, beauty spots etc.
This large-scale project also aims to include all released races & genders of the game overtime.
The base mods and their related content as provided by the author (Spiswel) are FREE. They are also accessible through Ko-Fi as "Free+" entries for users who wish to optionally donate as thanks.
SQUARE ENIX - base 3D head models
Spiswel (myself) - 3D editing, texture editing
TEXTURES
Miette (Skye) - Vanilla Redefined textures used as bases for these mods
Kartoffel - normal maps bases
SPECIFICS
Ulli - Vanilla Bites resource
HELPERS
Tsar + Mimi - 3D issues
Ulli - VanillaBites issues
GardenMetal - Shapekeys issues
Includes a choice of modded teeth shapes between
The DL Folder includes a variety of addons for popular face mods, such as
More addons may be added in future updates.
This mod will take over any existing face mods, such as make-ups, sculpts, modded teeth/horns, ear and scales mods. It will not overwrite the textures for the vanilla brows, irises or RPR eyes materials.
A new material & texture sets for the Faces (Material FAC_B) will be added. As such, Make-ups for vanilla faces will not show with this mod until their textures have been unmirorred and applied to the FAC_B material.
Certain parts of the face models have been intentionally left symmetrical or entirely untouched to prevent glitches, unsightly appearance, or free up UV space. They are as follows :
They are mapped to the right hand side of the textures provided or to their default vanilla material. Every other part, including ears, horns or horn accessories has been remapped to be asymmetrical.
The 3D models also no longer reference the default facial Material FAC_A, so it may not show up in Textools' dropdowns anymore upon installing this mod. However, this mod does NOT alter or remove the default facial Material A, nor does it alter the connectors for the neck models. To make it reappear in Textools if you so wish, Disable the 3D Model edit temporarily in the Models tab.
THIS MOD IS COMPATIBLE WITH EVERY EXISTING BODY MOD - it does not affect body textures or models. Users should make sure their body and face textures match with each other especially for existing variant scales/skin mods.
All known issues are stemming from vanilla topology or texture issues and were unable to be solved at the time.