Copied a little too much from Holo Limbs: fixed some broken file paths.
Uses Tre arm models. Devices and other bits made from scratch.
Lots of options. Supports dual dyes, but you may want to use advanced dyes/colorset edits for some combinations (probably holo+hybrid).
Seamless compatibility with Tre. Other bodies, including vanilla and older Tre, will have seams/clipping.
Uses compatibility shapes for other bodies, but only to hide seams and minimize clipping. Planning for a couple of the popular bodies, but let me know if there's one you want to support and I'll try to add it.
Included compatibility shapes:
SB! for Tre