[dentge] Ringed Knight Set

Port of the Ringed Knight set from Dark Souls 3 to YAB/Rue M

Port of the Ringed Knight set from Dark Souls 3 (The Ringed City DLC). Rip done by myself with help from people in ?SERVERNAME?

The model is fit to Rue M, but since there is basically no exposed skin it doesn't really matter. The outfit is on the Chaos set (HW DRK set), and consists of hood+blindfold (head), chestpiece with cape (chest), gauntlets, pants and boots. The headpiece has two bone options, one using ex_ bones and one using skirt bones; pick whichever you prefer. The ex_ bone weights may look a little weird in windy areas as they get blown about much more. If your hair clips through the hood, you should toggle off hair entirely in EQP edits.

I also ported all of the Ringed Knight weapons, minus the shields because they look kind of ugly (all on the Dark Horse Champion's weapons). The straight sword is on the DRK/PLD/GNB weapons, the spear is on the DRG weapon, and the twinned greatswords are on the VPR/DRK weapons (DRK obviously can only wield a single sword). I included the Black Knight Shield for the PLD shield because it felt weird just 1 handing the sword.

The chestpiece and weapons use scrolling textures to simulate the fiery embered effect that they have ingame (thanks to Bacara for the scrolling material preset). You can turn off the scrolling effect in material editing (material constants > set scroll rate U/V to 0). The lava texture was made by Nick Rossi on Artstation. Thanks also to Mina, Mari, aj etc for helping me learn how to do texture scroll.

Permissions

  • Do not use my mods in any paywalled content
  • If you use my mod as a base for something, you MUST INCLUDE TEXTURES! No model only upscales/mashups etc, just give me credit/link back to the mod page.

Thanks to Aleks and Elegy for YAB/YAB devkit & Rue.
Thanks to Bacara for the characterscroll material preset
Thanks to Nick Rossi on Artstation for the fire texture